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version: v.1.3 ENGRome: Total War Patch 1.3 READ ME INTRODUCTION This document is designed to give the reader a brief overview of the changes that have taken place in patch 1.3 which will affect the game.

Refer to this document if you encounter difficulties with one or more aspects of installation or running the Rome: Total War game.

Still following the old rules, ROME: Total War sums up a classic tactical gameplay with battles built on the same standards that manufacturers have been pursuing for years.

I don't have enough monthly internet usage to update or buy FOTS but not letting me play normal Sogun 2 or ROTS in offline mode kinda sucks.

About Feral Interactive Feral Interactive is a leading publisher of games for the mac OS, Linux, i OS and Android platforms, founded in 1996 and based in London, England.

It is responsible for such hits as ROME: Total War for i OS and Android, Tropico and GRID Autosport for i OS, Total War: WARHAMMER II, Life is Strange: Before the Storm, A Total War Saga: THRONES OF BRITANNIA, Rise of the Tomb Raider, Deus Ex: Mankind Divided, Di RT: Rally, F1 2017, HITMAN, XCOM 2, Alien: Isolation- The Collection, Company of Heroes 2, Middle-earth: Shadow of Mordor GOTY, and Empire: Total War for mac OS and Linux, and LEGO DisneyÃÆ'Ã,¢€Ãƒ,Ã,¢Pixar's Incredibles for mac OS.

Un-install Issues You are unable to just uninstall the Patch.

If you want to go back to where you were before you will have to uninstall the entire game and then install the game from scratch.~~~~~~~~~~~~~~~~GAMEPLAY ISSUES Balancing There are a number of improvements that have been made to the Balancing of the game, which will change the way that the game is played.* Spear bonuses against cavalry have been increased (they were previously hard coded and are now moddable, in addition to mount_effect)* Braced spearmen (standing ready) now reflect part of any attacking cavalrys charge bonus back on the horse* Adjusted most units charge bonuses to improve play balance (especially for cavalry) in response to charge code changes (which fixed an issue for higher bonus values)* Reduced archery attack for some elite units* Reduced secondary non-phalanx attack for stronger phalanx units* Adjusted incorrect shield attribute for several units (to reflect models)* Fixed Egyptian desert axemen armour* Fixed bug for early and late Thracian and Scythian generals* Reduced archer attack from chariots and elephants, and reduced dog attack~~~~~~~~~~~~~~~~Code Issues We fixed a number of different bugs and associated issues for the patch, below you will see some of the headline fixes.

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Once an update starts, it can no longer be played until the update is complete.

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